Setup

-At least two players.
You will need:
a unique and identifiable quarter for every player (no sharing will be allowed)
1 well made rocks glass approx 12oz in volume to be used as the “Quarters Cup”
A sturdy, smooth and consistently dense surface that is easily and comfortably accessible to each player
o The surface’s “bounceablity” is often called into question as many players prefer different materials (wood, marble, granite, etc). The final decision as to which surface will be used should ideally be chosen by the most experienced and senior players.
2 normally sized pieces of drinkware, preferably ~16oz in volume (min 12oz)
o One is to be known as the “drink cup” and the other as the “foam cup”

Rules to drink by

Roles:
“Pourer” – the Pourer should be one of the senior players at the table who is confident that he/she he (lets not kid ourselves) will last till the end of the match.
o Responsibilities of the Pourer entail delegating beer for the entire table in a consistent and unbiased manner.
“Bitch” – the Bitch should be a motivated individual who needs no previous quarters experience.
o Responsibilities of the Bitch entail keeping the table dry, the foam cup empty, and a minimum of 2 full beers on the table for the Pourer

Gameplay:

Overview:
Our version of quarters is quite simple, yet what it lacks in complexity is more than compensated by its inherent gentlemanly competition, its reliance on the skill of the individual, and of course its addictively entertaining nature. As a disclaimer to the weak of stomach or the weak of mind, quarters is an intrinsically competitive game that rewards the strong and penalizes the weak; you will either learn to compete and survive, or you will not. With that said, lets move on to the game itself.

Setup:
The Quarters Cup is to be placed in the center of the surface with ample space in between it and every player so that each player has a comfortable amount of “bouncing space.”

Shooting the quarter:
There is one and only one way to shoot. The quarter is to be held between the thumb and index finger and released in such a way that either open-face of the quarter bounces cleanly onto the surface.

Starting the game:
Out of respect to the weaker players, it is a common courtesy to give the first shot to the least experienced player. Once the game has begun, each player takes his turn, one at a time, shooting in a clockwise order.

When the quarter lands in the Quarters Cup:
The player who has successfully landed the quarter in the glass has started what we commonly refer to as a “series” and is known as the “leader” of the series. The Pourer will pour approximately 1/5th of a standard 12oz beer (2.4 oz) into the communal beer glass. The next player (still in a clockwise direction) will then take his turn.
If this next player…
o …is unsuccessful in his attempt:
§ He will drink what is in the beer glass and the next shot will go back to leader of the series. Gameplay will then commence again in a clockwise direction from the leader.
o …also successfully lands his quarter in the glass:
§ The Pourer will pour another 1/5th of beer into the beer glass and we go on to the next player.
Example. Nick successfully lands a quarter starting a series. The series continues as the next two people also land a successful shot. The 4th player then misses his shot, and thus must drink approx 3/5th of beer (1/5th for each of the 3 successful consecutive shots made). Once this has been drank, it is again Nicks turn and we move from him again in a clockwise direction.

Terminology:
If no successful attempts have been made, there is no risk in missing the cup, and thus we would say “There is nothing at you”
If one successful attempt is made, the drinking glass is referred to a Single
Two successes are known as a Double
Three as a Triple, and so on…
Hence if 3 successful shots are made, the 4th player is a risk of drinking a Triple if he fails to execute.

Oddities:
The Pourer pours more than 1/5th of beer for each shot made.
In such an instance nobody is to question the size of the drink, and under no circumstance is beer to be poured out of the drinking cup. i.e. If the Pourer happens to pour approx 4/5th of a beer for a Triple, then this is simply referred to as a Heavy Triple, and the lucky player who misses gets the added benefit of drinking a little more beer than he deserves.

Winning:
The winner is quite simply the last player standing.

**Rules to Note:
Beer is to be drunk immediately after a shot is missed. If one player does not feel he can drink what is owed when it is owed, he must pour the beer into a personal glass and withdraw himself from the game until he is again ready to play.
The Quarters Cup can be moved around the surface by whichever player currently has the table. This must be done only before he is to shoot, and can in no way interfere with the shot.
It should go without saying that no foul play is to ever go on (Interfering with another players quarter, taking another player’s quarter, etc). Such should seem obvious as Quarters is a gentleman’s game, and gentlemanly behavior should be demonstrated at all times.

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